Warrior Beasts

Battle Beasts
Creator Go Nagai
Profile
Weapons Varied (beams, missiles, bombs, swords, spears, axes, nets, acids, drills, etc.)
Construction Mystical alloy and organic parts
Energy source Geothermal

The Warrior Beasts (sentoujuu), also referred to as Battle Beasts in some translations, were the monsters and evil mecha from the anime and manga series Great Mazinger by Go Nagai. Great Mazinger was the sequel to the wildly popular Mazinger Z.

In the story, the Warrior Beasts were the secret super-weapons of the Mikene Empire, an ancient empire driven underground centuries in the past.

Contents

Characteristics and History

Like their predecessors the Mechanical Beasts (kikaiju), they were armed with a variety of weapons, such as ray beams, missiles, bombs, swords, spears, axes, nets, acids and drills. They differed from the Mechanical Beasts in a number of ways. For one, they were made of steel combined with organic parts, and were controlled by human brains: a Mikene's Warrior that is permanently placed and interfaced with the Warrior Beast body, that he can move like his own. This means that the Warrior Beasts were a sort of giant cyborgs. As a result of this, most of them have a distinctive human head or face within the mechanical body. They were overall far more powerful and thanks to their cyborg nature, they had also far more better reaction time, adaptability and skills than the Mechanical Beasts, and some of them are capable of showing emotions or even speak. This cyborg nauture is also a weakness, a direct hit in the human head or face can destroy or severely weaken the Warrior Beast.

Throughout the series the underworld in which the Mikene Empire thrives gives us little information about them. In episode 2 the idea of imprisonment has been used on traitors like the warrior beast Garalia, meaning that they have free will although some might prove as psychotic. The same episode shows functioning Talos units, mechanical beasts shown from the first episode of Mazinger Z that were found in ruins and rebuilt by Dr. Hell.

Most of the warrior beasts are presumed to be thousands of years old just like their generals, although some such as Grecious in episode 7 were created in the span of a day, perhaps even hours. In episode 9 the idea of personal relationships is known as Minister Argos claims that the warrior beast Cleo is his daughter. Although most of them have murderous personalities, few do not such as the warrior beast Bruton as shown in episode 10 and Kelvinius in episode 16. In episode 16 Kelvinius has flashbacks indicating that the original Mycenae Empire was once a peaceful nation with him as the prince until the Emperor of Darkness ordered human sized Talos units led by Great General of Darkness, also human sized at the time, to take over the entire nation and convert everyone including their prince into warrior beasts; although many were spared and instead were used as Mikene soldiers used for grunt work such as running the Mikelos.

In episode 52 the process of "fusion" between the human and the robot is hinted when Shinichiro Okida was merged by Marquis Janus with a robot to create the Warrior Beast Jerunicas.

The Warrior Beasts could be grouped into one of 7 categories, as the entire Mikene Empire's forces could be divided into 7 armies.


The seven armies

All seven armies were beneath the supreme command of the Great General of Darkness. After his defeat and death at the hands of Great Mazinger, the Great Marshall of Hell took over supreme command. However, it can be noted that there was an unofficial eighth warrior beast army; the Chouhou or Multicapable/Intelligence (or convenience) Warrior Beasts. These warrior beasts were more robotic and mechanical in nature than other Warrior Beasts and displayed characteristics that could not easily be classified into one of the seven normal armies. It can be noted that they share the same name as Minister Argos, implying the robotic factor of the beasts. Another title for them could have also been Indeterminate Warrior Beasts.

List of Warrior Beasts

These are the warrior beasts featured on the Great Mazinger TV series. Some of the names may vary according to the translation. It must be also noted that in the final episode 92 of Mazinger Z, Gratonios and Pilanias were also warrior beasts, superhuman and aquatic types, respectively.

Chapter Beast(s) Weapons Type(s)
01 Barubari, Obelius Left hand mace, mouth missiles, regeneration (Barubari), flight, mouth heat laser, mouth flames, talons, face sonic rings, abdomen missiles, ultra sharp beak (Obelius) Mammalian, Aerial
02 Garalia Double sided ax that can also act as a boomerang, flight, explosive eye lasers, swimming, dagger, electrical resistance, twin hidden extendable axes in the sides of the head Superhuman
03 Zugar Head detachment flight, eye beams, coiling tongue, four whip tongues Spectral
04 Mugarissa Cocoon webs for hibernation and tangling, whip claw arms, blinding eye rays, pink mouth acid Insect
05 Ralgos, Senzan Flight, spiked pincer claw hands, antennae lasers (Ralgos), Swimming, roller mode, projectile resistance (Senzan) Insect, Reptilian
06 Psycoveia Psycho-kinetic pain transfer, levitation, constricting hair, hypnosis, hurricane winds, can turn hair into a large blade, energy resistance, projectile resistance, kunai volley, ball mode, flamethrowing dragon head Spectral
07 Grecios Flight, pincer claw left hand, burrowing, holding cell in the abdomen that can heat up, eye heat beams, forehead paralysis laser Superhuman
08 Goberius, Diacus Flight, 6-tube rocket launcher on back, electric tongue, swimming (Goebrius), Flight, right hand chained mace, sword, reflective diamond body, eye beams, reassembling, heat resistance (Diacus) Reptilian, Superhuman
09 Cleo Human form, eye beams, breast missiles, finger glue, armor Multicapable
10 Bruton Crow manipulation by sonar, flight, bladed boomerang, tridents for hands with chains, hurricane winds from the wind in its torso, electromagnetic beams from the antennae Insect
11 Girai Swimming, constricting mouth foam, sharp horns Aquatic
12 Bisonia Sharp horns, hardened hooves, blade resistance, 4-tube rocket launcher on the back, speed, projectile resistance, flight mode Mammalian
13 Vikong, Gironian Flight, tail feather electromagnetic lightning, back rockets, armored tail feathers (Vikong), Ax with chain on waist, shield, mouth glue (Gironian) Aerial, Superhuman
14 Hercules Pick ax, swimming, torso missiles, eye beams from face on belt buckle Superhuman
15 Gomodora Venomous lizards from tail head, flight, projectile resistance, mouth liquid nitrogen, explosive eye beams, head peddles that form a battering cone or fan Reptilian
16 Kelvinius Flight, spinning round shield, flaming trident, internal bomb Superhuman
17 Kirinia, Gravius Flight, mouth flames, horizontal separation, summoning tornadic winds, beam resistance (Kirinia), Burrowing, flight, blinding torso face beam, wrist spinning swords, twin waist whips (Gravius) Mammalian, Superhuman
18 Iguanas Flight, docking with a smaller version of itself armed with finger missiles, color change, projectile resistance, mouth flames, strong tail, heat resistance, electrical resistance Reptilian
19 Goldova, Gidonius Head drill, swimming, tentacles, mouth heat ray, launchable twin scythes with regenerative properties (Goldova), Swimming, back missiles with a large missile, mouth flames, ball form, projectile resistance (Gidonius) Aquatic, Reptilian
20 Gravalus, Marvalus Mikene soldier storage, flight, wing fire balls, quadruple head missiles (Gravalus), Flight at mach 5, ax wings (Marvalus) Mammalian, Superhuman
21 Dagora, Eunigaros Flight, antennae electric beams, twin missile launchers (Dagora), Remote electric tentacles, head spike, mouth flames (Eunigaros) Aquatic, Superhuman
22 Gasrose, Dandaros Extraordinary jumping, swimming, high wind breath, back volcano with large projectile resistant rocks, electricity emit, blade resistant torso (Gasrose), Right hand scythe on a chain, torso eye heat rays, energy resistance, knee spike electric bolts (Dandaros) Aquatic, Superhuman
23 Virgle Chained ax and mace, twin rocket launchers in each wing, projectile resistance, knee boomerangs, mouth spike Superhuman
24 Pharabos Strength, wind resistance, belt buckle ray, blade resistance, launchable arms, heat resistance Superhuman
25 Iscarius Six head hole tentacles, extensible arms Superhuman
26 Tarantas Flight, mouth web nets Insect
27 Alekteus, Galgania Right hand sword, left hand spike missiles, electric bolts from cheek spiked, flight, shoulder spike energy bolts, three missiles in each leg (Alekteus), Back spike missiles, armored head horns, side spike missiles, whip tail (Galgania) Superhuman, Mammalian
28 Achilleus Sword that can fire heat bolts, wrist face mouth flames, bats from the left shoulder, wrist energy beams Multicapable
29 Giraginga, Isacron Swimming, flight, claw hands, torso 4-tube missile launcher, head rocket, four whip tentacles on the face (Giraginga), Head and shoulder spike energy bolts, shoulder spike missiles, left hand missiles, flight Aquatic, Multicapable
30/31 Banigon, Juran Right hand throwing swords with reflective properties, armor (Banigon), Swimming, 3-tube missile launcher in the back, whip tail, hardening foam from the wings (Juran) Superhuman, Aquatic
31 Danzania Guided head rocket Superhuman
32 Gracis Flight, tank lower half with twin missile launchers, sonic mouth rings, tail flamethrower, energy resistance, projectile resistance, eye heat beams, electrical resistance Aerial
33 Harpy, Drayato Flight, seven missile launchers in each wing, tail laser (Harpy), Double sided scythe that acts like a boomerang, pectoral missiles, projectile resistance, extraordinary jumping (Drayato) Aerial, Superhuman
34 Dolman Swimming, throwing spiked wheel, forehead drill, burrowing, shoulder spike missiles Mammalian
35 Gorki Flight, head chained armored mace, finger missiles, twin energy resistant tomahawks Superhuman
36 Greydos Flight, wing missiles, sharp claws, sharp beak, launchable sharp tail feathers Aerial
37 Helena Human disguise, eye lasers, size change, heart-shaped heat beam from belt buckle, foot spike Multicapable
38 Dorumos Swimming, flight, shoulder missile cannons, twin bladed boomerangs, energy resistance, electrical resistance Superhuman
39 Dorados Flight, drill nose, fangs, mouth flames, projectile resistance, tail spearhead with chain Mammalian
40 Mamirez Travels in a whirlwind, pendulum ax, speed, levitation, eye beams, restraining hair, projectile resistance, electrical resistance Spectral
41 Merktes Flight, wing missiles, sword, hip remote shurikens, left palm freezing lasers, right palm heat lasers, electrical resistance Superhuman
42 Babul Throwing ax, sword, swimming, projectile resistance, electric head horns, deep sea clamping robot minion with blinding light on belt buckle and knee spikes Multicapable
43/44 Rubamba, Glosser Double sided chained mace (Rubamba), Four sided lance, sword, projectile resistance (Glosser) Multicapable
43 Domez Left hand saw, swimming, ball form that launches scales, abdomen and chest machine guns, explosive mouth flames Reptilian
45 Birdle Right back cannon that fires energy bolts, left back cannon that fires energy cutters, top back cannon that fires explosive energy beams, swimming, wind resistance, heat resistance, flight, back electric bolts Superhuman
46 Sorgos Sonic gun/6-tube missile launcher hybrid right arm, launchable left arm, magnetic torso flamethrower, ultra hot scalp flames, wind resistance, 100 meter height, energy resistance, heat resistance Superhuman
47 Tollukan, Vardallah Flight, shield with four sharp edges that acts as a boomerang, bladed wings, left hand rapid fire crossbow, forehead diamond beam (Tollukan), Flight (Vardallah, not really a warrior beast as much as it is a reconnaissance vehicle) Aerial
48 Dolark Swimming, flight, explosive mouth heat lasers, tail sonic rings, leg rockets, torso chomping mouth, scalp lasers, energy resistance Multicapable
49 Gunser Treads, 3-tube missile launcher in each shoulder, electrical resistance, armored bulldozer blade with a laser gun, five lance-like bombs on the back Multicapable
50 Marigera Launchable hair boomerangs, eye beams, hand sonic beam, pectoral glue, head tentacle, fan from the neck of her human head on the abdomen, knee missiles Multicapable
51 Mogradon, Gulasos Drill, heat resistance (Mogradon, not really a warrior beast as much as it is a drilling tank), Hypnotic eye rings, belt buckle flamethrower, double sided ax that separates into two throwing axes (Gulasos) Multicapable
52 Teotras, Jerunicas Right hand shield, trident that fires electric bolts, dual missile launchers on each hip (Teotras), Spear, bomb, swimming (Jerunicas) Multicapable, Mammalian
53 Dukaider, Jiran Right arm rapid fire 3-tube missile launcher, left arm drill, head laser, projectile resistance (Dukaider), Flight, eye beams, arm blades that emit heat waves, dual bladed boomerangs on shoulders, twin head drills (Jiran) Superhuman
54 Gogler Speed, flight, ax, hip 4-barrel machine guns, agility Superhuman
55 Gold Phoenix, Vulcania Flight, dual 4-tube missile launchers on neck, wing energy rays (Gold Phoenix), Flight, shoulder rockets, abdomen electric bolts (Vulcania) Aerial, Superhuman
55/56 Great Mammoth Strong extensible trunk, sword and shield on human body, armor, ear rays Mammalian

Opening Sequence

In the opening sequence of Great Mazinger, there a number of warrior beasts that make appearances in no other forms of media. These Warrior Beasts do not have given names. The unnamed Warrior Beasts are:

Mazinger Z vs. The Great General of Darkness

The warrior beasts from the Mazinger Z OVA Mazinger Z vs. The Great Dark General (Majingâ Zetto tai Ankoku Daishôgun) became as iconic as the ones from the TV series. In the OVA they are commanded by General Juuma, under direct command of the Great General Of Darkness.


Fight to the Death! Mazinkaiser VS the Great General of Darkness!

In the OVA special Mazinkaiser VS the Great General of Darkness, much of the movie revolves around Kouji Kabuto trying to get back to the Photonic Research Institute and Mazinkaiser while trying to avoid being killed by the Battle Beasts. Most of the Battle Beasts are redesigned versions of the ones appearing in the series and the OVA.

After the events of the Mazinakaiser OVA series, the ancient subterranean empire of the Myceneans is somehow reawakened, and its denizens launch an attack on the surface world. The Mikene Battle Beasts carry out their campaign of destruction all over the planet, as the world's armies and cities such as Tokyo and London are laid to waste. Meanwhile, the other Battle Beasts battle the so-called Mazinger Army (made up of Great Mazinger, Venus A and three significantly weaker versions of Mazinger Z); as Baion Beta clashes with General Julicaesar and his Superhuman army in Egypt, Daion Gamma matches firepower with General Draydou's Reptilian army in China, Venus A stands her ground against General Hadias and the Spectral army in Australia, and the mighty Great Mazinger takes on the armies of General Angoras and General Scarabeth in New York. They defeat and destroy all but Great Mazinger, who is nonetheless no longer capable of combat. However, they pay a heavy price as Birdler, Scarabeth and Angoras are killed in combat. As Kouji continues his journey, a missile attack kills Rigarn and his entire army in Russia.

Eventually, Kouji reaches the Photonic Research Institute despite the efforts of Archduke Gorgon. In their desperation to destroy Mazinkaiser, the Mikene armies of Caeser, Ardias and Draydou ripped the very ground apart, seeking its underground hangar. Unluckily for them, Mazinkaiser was being stored in space, out of their reach. With Boss' help, Kouji is able to activate Mazinkaiser. Living up to its title of Ultimate Mazinger, Mazinkaiser then wipes out every last one of the surviving Battle Beasts and kills the three generals with almost embarrassing ease.

Numerous Battle Beasts from the Great Mazinger series and Mazinger Z vs the Great General of Darkness OVA were given updated versions in the OVA. These Battle Beasts included Arsoth (from the Superhuman Army), who now resembled a skull-faced warrior; Saraga (from the Reptile Army), who now was a green viper; and Ralgos (from the Giant Insect Army) , who now sported a brown-and-gray color scheme. It can also be noted that some Battle Beasts who have profiles and character art on the OVA's official website did not actually appear in the OVA itself for reasons unknown. These Battle Beasts were Barbaris, the baboon robot, and Gurosten, the lizard monster.

It can also be noted that since the actual fate of several Battle Beasts such as Iguanus, Psychoveia, Arsoth and Kelvinius are not shown, it can be assumed that either the Mazinger Army or Earth's military forces were able to destroy these ancient giants.

In Other Media

Various warrior beasts have appeared in the majority of Super Robot Wars titles including Obeleus, Zugar, Psychoveia, Gracious, Tollukan, Dolark, Jerunicas, Jiran, Dukaider, Gogler, Gold Phoenix, and Vulcania from the series and Dante, Saraga, and Arsoth from Mazinger Z vs. The Great General of Darkness; the Mazinkaiser version of Dante and Psychoveia are the only true warrior beasts in Super Robot Wars Judgment and W with others being the seven generals of the Mikene Empire led by the Great General of Darkness.

The generals Julicaeser, Birdler, Hadias, and Draydou have few appearances, the former two only having their original versions appear in Super Robot Wars Alpha 2 while the latter two also appear in Super Robot Wars 4. All seven generals appear in their Mazinkaiser versions in Super Robots Wars Judgment and Super Robots Wars W, although only Draydou, Birdler, and Hadias are actual units.